LOADING WATERLOO
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Pixel art
3D render
isometric waterloo
how it was made
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© OpenStreetMap · Google Maps ·
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How it was made
Capture.
Google's Photorealistic 3D Tiles rendered with three.js through an orthographic camera, 30° below the horizon facing north, at 0.25 m per pixel. 1024 px tiles on a fixed grid.
Paint.
Each tile redrawn as pixel art by Nano Banana 2 (Gemini image model) from one fixed style prompt, then checked against its render and re-aligned to the pixel.
Hem.
Neighbouring tiles overlap by 64 px and are faded together, so seams don't show.
Serve.
The stitched map is cut into a Leaflet tile pyramid. Search uses OpenStreetMap place names projected into the same camera.
Pipeline after Justin Chavez's guide to making isometric cities.
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Credits
Imagery source:
Google Maps Photorealistic 3D Tiles
Place names: ©
OpenStreetMap contributors
, ODbL
Pixel art: Nano Banana 2 (Google Gemini)
Map viewer:
Leaflet
3D tiles rendering:
3DTilesRendererJS
and three.js